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Your Unreal Engine AI Assistants

Turn your ideas into working Unreal Engine assets. Describe what you need in plain English and get Blueprints, Materials, C++ classes, and full 3D environments built right inside your UE5 project.

Nwiro AI Pro logoIntegration Kit logo

Whatever you're building, there's a tool for it

Wire up a Blueprint. Author a material graph. Retarget an animation. Lay out a level, paint foliage, drive Sequencer, generate with PCG, debug a broken node graph, and then hit Play to let the AI inspect the running game.

224
Tools
37
Areas of Unreal

One catalogue, in both Nwiro AI Pro and the Integration Kit.

add_interface
clear_graph
create_anim_blueprint
create_blueprint
create_event_dispatcher
create_function_graph
create_widget_blueprint
delete_blueprint
delete_node
duplicate_blueprint
edit_blueprint
edit_component
find_blueprint_nodes
find_blueprints
organize_blueprint_nodes
read_anim_blueprint
read_blueprint
read_widget_blueprint
remove_component
remove_interface
rename_blueprint
render_blueprint_graph
reparent_blueprint
set_cdo_property
add_behavior_tree_nodes
add_state_tree_state
create_behavior_tree
create_blackboard
create_state_tree
edit_blackboard
pie_get_blackboard_key
pie_set_blackboard_key
read_behavior_tree
read_state_tree
get_build_configuration
get_map_check_errors
get_project_info
get_project_settings
get_world_settings
list_project_modules
set_project_settings
set_world_settings
add_sequence_binding
add_sequence_keyframe
add_sequence_track
create_sequence
read_sequence
set_sequence_range
get_replication_info
get_world_partition_info
load_world_partition_region
set_net_dormancy
set_replication_settings
generate_music_elevenlabs
generate_sfx_elevenlabs
generate_voice_elevenlabs
list_voices_elevenlabs
add_niagara_emitter
create_niagara_system
read_niagara_system
set_niagara_parameter
build_navigation
get_navigation_info
query_navigation_path
create_enum
create_struct
generate_3d_model_tripo
attach_actor
create_spline_actor
delete_actor
detach_actor
duplicate_actor
get_actor_property
get_level_actors
pie_destroy_actor
pie_list_actors
pie_spawn_actor
pie_teleport_actor
rename_actor
select_actor
set_actor_property
spawn_actor
spawn_pcg_volume
spawn_sound
transform_actor
bp_add_watch
bp_find_unconnected_pins
bp_fix_broken_references
bp_fix_deprecated_nodes
bp_get_compile_errors
bp_get_watch_values
bp_list_breakpoints
bp_refresh_all_nodes
bp_remove_breakpoint
bp_set_breakpoint
create_basic_level
create_grid_layout
create_ring_layout
get_level_info
new_level
open_level
save_level
add_spline_point
get_spline_info
remove_spline_point
set_spline_closed
set_spline_point
set_spline_point_type
pie_console_command
pie_get_property
pie_move_ai_to
pie_set_property
pie_stop_ai
delete_file
read_file
rename_file
write_file
add_pcg_node
create_pcg_graph
find_pcg_graphs
pcg_generate
add_widget
render_widget_blueprint
set_widget_property
find_textures
generate_texture_meshy

Unreal Engine 5.8 ships its own tool registry. Nwiro brings it into the same chat, so your AI can reach Epic's tools and Nwiro's side by side.

Requires UE 5.8. Experimental, and off by default on both sides — you enable Unreal's toolset plugins, then switch the source on in Nwiro.

apply_material
create_material
create_material_function
create_material_instance
delete_material
delete_material_function
edit_material
edit_material_function
edit_material_instance
find_material_functions
find_materials
generate_material_fal
inspect_material
inspect_material_function
inspect_material_graph
set_landscape_material
set_material_property
delete_expression
execute_python
list_resources
play_in_editor
read_log
read_resource
redo
stop_pie
take_screenshot
undo
add_anim_bp_state_machine
add_montage_notify
add_montage_section
create_montage
link_montage_sections
read_montage
add_ik_goal5.7+
add_ik_solver5.7+
add_retarget_chain5.7+
create_ik_rig5.7+
read_ik_rig5.7+
create_light_rig
set_fog
set_light_properties
set_post_process
set_sky_atmosphere
add_foliage_type
erase_foliage
get_foliage_stats
paint_foliage
add_physics_constraint
get_physics_info
set_collision_profile
set_physics_simulation
get_sound_info
set_audio_properties
generate_3d_model_meshy

Your tools, in the same chat

Got a plugin of your own? Expose its functions to the AI in just one line: tag a UFUNCTION and it shows up beside the built-in tools. No Nwiro headers, no dependency, no rebuild of Nwiro.

They're on by default. A working sample plugin ships with the Kit.

find_assets
find_circular_dependencies
find_orphan_assets
find_static_meshes
get_asset_referencers
get_asset_references
get_asset_thumbnail
get_dependency_tree
read_asset
search_assets
validate_assets
create_game_mode
create_game_state
create_hud
create_player_controller
create_player_state
get_game_framework_info
pie_get_game_state
set_game_mode
create_attribute_set
create_gameplay_ability
create_gameplay_effect
get_gas_info
list_attribute_sets
list_gameplay_effects
create_input_action
create_input_mapping_context
delete_input_action
edit_mapping_context
find_input_actions
add_data_table_row
create_data_table
import_data_table_json
read_data_table
add_pose_search_animation5.7+
create_pose_search_database5.7+
create_pose_search_schema5.7+
read_pose_search_database5.7+
create_ik_retargeter5.7+
read_ik_retargeter5.7+
set_chain_mapping5.7+
create_landscape
get_landscape_info
list_gameplay_abilities

Note:5.7+marks the tools that need Unreal Engine 5.7 or newer.

Unlock Your True Potential

Start free with your own Claude or GPT, or switch to Nwiro AI Pro for advanced PCG pipelines and more AI models.

Nwiro AI Integration Kit

Perpetual Licence

A great fit for solo developers and small teams who want to speed up their Unreal Engine workflow.

Claude & GPT via CLI, plus Local LLMs
Blueprint, Material & UI Generation
AI-Powered Bug Fixing & Logging
3D Models via Meshy AI & Tripo 3D
Audio, SFX & PBR Textures (ElevenLabs, fal)
Custom Tools via one UFUNCTION tag
Runs on Windows & macOS
Zero Dependency
Discord Support
Advanced PCG Graph Generation
HDRI & Landscape Generation
Advanced Custom Plugin Architecture

Nwiro AI Pro

Subscription or Credits

For power users and studios that need advanced PCG pipelines, expert workflows, and direct support.

Every Tool in Nwiro AI Integration Kit & More
Advanced PCG Graph Generation
Advanced Custom Plugin Architecture
HDRI Generation
Landscape Generation (real-world terrain)
Discord Support
Latest Claude Models (Opus, Sonnet, Haiku)
Latest GPT Models
Latest Gemini Models
Latest SOTA Open-Source (Deepseek, Mistral, Llama, Kimi, Gemma) Models
nwiro logoVisit nwiro logo

Advanced Biome Generation

Premium features that take your Unreal Engine workflow to the next level.

Prompt: Lakeside hemlock forest with dense fern undergrowth, boulders and mossy branches
Prompt: Lakeside hemlock forest with dense fern undergrowth, boulders and mossy branches

Generated by Nwiro AI Pro

From a single text prompt to a fully placed PCG biome. Nwiro AI Pro selects meshes from your Content Browser and distributes them naturally across the terrain.

Advanced Biome GenerationContent Browser MeshesNatural DistributionOne-Click Place

THE ULTIMATE AI PLUGIN FOR UE5

Describe what you want. Nwiro-Agent writes the game logic, builds the environment, and fixes what's broken. Pick the model you trust: Claude, GPT, Gemini, DeepSeek, Kimi and more.

Real-scale terrain built from real elevation data inside Unreal Engine 5
Custom 360° HDRI environment generated inside Unreal Engine 5
Dense vegetation biome generated across terrain in Unreal Engine 5
Text to 3D Models with Meshy AI and Tripo AI
Create Blueprints with prompts
Build Master Materials with prompts

Beyond core assets: text-to-3D models, AI voices and sound effects, plus deep, extensible native Unreal integration, all powered by 10+ built-in AI models.

New

3D Model Generation

Turn text or a reference image into a game-ready 3D model with Meshy and Tripo, imported straight into UE5.

New

Audio & SFX

Generate voices and sound effects from text right inside the editor with ElevenLabs.

New

Custom Plugin Tools

Third-party Unreal plugins expose their own tools to Nwiro with a single UFUNCTION tag, appearing in chat automatically.

Editor Commands
AI Agent
Tool Sources
Guided Onboarding
UE 5.8 MCP Imported
Widget Preview
Node PCG Tools
Debug & Fix
macOS Support
UE 5.5 → 5.8
11 Languages
Zero Dependency

Comes along with the models you already use

Claude
OpenAI
Gemini
Llama
DeepSeek
Kimi
Mistral AI
Meshy.ai
Tripo
ElevenLabs
fal
Gemma

Generate 3D Models From Text with Meshy AI

Describe what you need and Meshy AI generates production-ready 3D assets directly inside your UE5 project.

3D chair model generated by Meshy AI in Unreal Engine viewport
Nwiro chat interface generating a 3D model with Meshy AI

Generate 3D Models From Text or Image with Tripo AI

Start from a short text or an image, and Tripo AI creates 3d models you can use right away in your UE5 project.

3D chair model generated by Meshy AI in Unreal Engine viewport
Nwiro chat interface generating a 3D model with Meshy AI
integration kit logoVisit nwiro logo

Use your own models inside UE5

Install them on your machine, sign in once, and get their full power inside UE5.

Claude
OpenAI
Meshy.ai
Tripo
ElevenLabs
fal
Ollama
LM Studio
Nwiro AI plugin settings screen showing Claude CLI and Codex CLI integration options

Locally Secure

Your project data never reaches our servers. The Claude CLI and Codex CLI run locally on your machine and talk directly to Anthropic or OpenAI, nothing in between.

No API Key Required

Forget juggling API keys and dashboards. Sign in to the Claude CLI or Codex CLI once and Nwiro is ready to go, billing handled through your existing Claude or ChatGPT subscription.

Zero-Config Setup

Install the plugin, log in to the Claude CLI or Codex CLI, and you are done. No keys to copy, no environment variables, no provider accounts to wire up.

Full Claude & GPT Power

Through the Claude CLI and Codex CLI you get the full power of the latest Claude and GPT models, including Opus, Sonnet and GPT 5, with no limits or trade-offs.

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Real Help From Real Developers

Your AI workflow is backed by regular updates and real-time help.

Active Discord Help

Stuck on a Blueprint, or need a hand with Nwiro Pro or connecting Claude Code / Codex CLI through the Integration Kit? Join our active Discord server to talk directly with the Nwiro team and a growing group of UE5 creators.

Join Server

Continuous Updates

Both Nwiro Pro and the Integration Kit keep growing. We regularly ship new tools, improve context handling, and fix bugs to keep your workflow up to date.

Clear Documentation

Clear setup guides for Nwiro Pro and the Integration Kit, plus practical prompt tips for C++ and Blueprints.

Day-One Engine Support

Every Unreal Engine release is supported from day one across both plugins, so your AI workflow always works with Epic's latest features.

CONTACT US

Business Hours
Monday - Friday
10AM - 6PM

E-Mail
[email protected]

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